For a while now, the image stream artige.no has been trending in Norway, showcasing more or less funny and inane pictures from around the web, often put in relation to popular memes all in the spirit of age-old internet cradle 4chan.org (visit at own risk).
A lot of the images that crop up are variations on the original rageguy comic posted on 4chan /b/, conveying a problem most humans can relate to in the beautiful MS Paint style:
This has lead to a certain open source copy-paste comic industry, in which the good attributions stick and stay, and the bad ones fade away. It’s survival by demand - natural selection applied to crude renderings of facial expressions.
Here is where I take a professional interest; a large part of illustration and art in general is about inking human emotion or intention in a way that makes people relate to it.
This is a paiting by the brilliant Italian master Caravaggio. It features Abraham being told by an angel that his obedience to God has been proved, and he won’t have to sacrifice his son Isaac after all. As many a comedian has pointed out, the story proves God is a massive asshole.
Righteous blasphemy aside, Caravaggio chose to highlight the dramatic turning point of the tale, and shows us a detailed image of Abraham, a man who just before this moment took place, was determined to kill his own son in obedience to his Lord. As he is told that it was all a test, Caravaggio could only imagine the array of emotions struggling to get a hold of Abraham’s mind. Relief and joy, of course, but also confusion and emptiness, pride, lingering regret and sorrow, anger and hatred… all can be spotted in the seemingly expressionless face in this picture.
This is the opposite to the rage comics, and to a certain extent it leads me to think that the less detail you use, the purer the emotion.
:)
Here is the same story in rage comic format:
Graphically, it is a terribly unappealing collage. With regards to communication, it’s probably the fastest way to tell the story, perhaps omitting the biased commentary at the end and including “everything went better than expected”.
So how can we improve our drawing skills by looking at this archive of off-the-rack comic art?
Well, we probably can’t. What we can do is contemplate whether we want a simple icon that links to a particular association, or if we want to generate a pandemonium of complex thoughtstrings that will bring the unwary viewer to his knees crying. It’s not always an intuitive choice.
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